Wednesday, 30 April 2014

HAVOC (Director Andre Chocron, 3m34s, Norway, 2013.)

When it comes to watching Andre Chacron's havoc I get the sense they are looking to try and show Havoc like chaos. (For example "that tornado was causing havoc") When watching the video for me I would have preferred that the actions and movement of the actors, stuntmen and the dance be more precise and in sync but taking in account of the title i can see how its not supposed to be in time with each other. To me the work Havoc bring to mind the thought of chaos and destruction. Which the video does show very well considering it was all filmed in 18 seconds at 300 frames a second. At a snails pace like it is it shows all the movement coinciding with each other. The flames, the dancer, the stuntmen and the popping of the balloon show a good representation of the term Havoc to me.

If I was organizing and directing this music video I would have chosen to have a very unorganized but organised chaos. Having everything in the video look in time but still chaotic at the same time. Because of the nature of the film itself being 18 seconds long in film time but 300 frames a second make it all about what you can get in during that 18 seconds. Trying to pack enough into 18 seconds that translates into a 3 minute video and isn't boring is very interesting and required a lot of planning and rehearsal to get everyone running in the time zone.

When the final result was shown to us I couldn't help but not like how some of it seem to be off at certain points. One such example that bothered me was when the dancer seemed to take up more of one side of the shot then the others and lacked overall symmetry. While I feel like that's the intended purpose I think it would have shown off more of what was happening in the background and made it look a little better. Having one side blocked I think was a bit of a mistake in my eyes, but that's just me and it could have been a conscious decision by Mr Chocron.

 The 2 steps to figure out the speed of which the film was slowed to.
1.    25 ÷ 300  = 0.083

2. 0.083 x 100 = 8.3% of the regular speed.

Steps to fugure out how long the footage is?
1. 300 FPS x 18 seconds of footage  = 5,400 approximate frames.  

2. 5,400 ÷ 25 FPS = 216 seconds of resulting footage.
1
When it game it came to filming our own group Havoc video the group was led by our course leader Tim Dickinson. He gave us all direction but allowed us the creativity and freedom to do what we want, within reason. The group was really a kind of clay, Tim managed us to make sure each of us was given a reasonable time on camera to show off our tricks, movements and most importantly our bubbles. When it came to practicing for the final run through it was mainly about getting the timings right, like switching or doing your piece correctly. It was just about making sure the final run-through is as good and it could be for the edit and hopefully to be used in the music video.

One of the main things we used in this production was the Camera Dolly. Camera Dollies are used to film something moving or in our example to move around a set location. Its often used specifically to capture moving objects, cars and people. One of the biggest uses I know of outside of the film business is the use in sports. Specifically I know of in Rugby. They use it to run up and down the touchline following the ball and the players as they run. Its becoming an increasingly useful  for sports and films as they allow cameras to move at speed up to 18 feet per second (Cheetah Dolly http://pacificmotion.net/cranes-and-dollies/cheetah-dolly ) There are different varieties of Dollies, ones you sit on and ones that are programmable for instance.

(http://www.aceeast.com/cam_images/TrackRunner2.jpg)





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