So when it came to making the video we had to try and compress the main game play basics into a short a video as possible while explaining how it in enough detail to make sense. Having prior knowledge to the game made compressing it so very much easier. But choosing each little bit to explain took some time but overall I think the video ended up being a relatively good representation of how the game is meant to be played and gives detailed information on the crucial parts of game play.
Video Story Board
(1.https://fbcdn-sphotos-e-a.akamaihd.net/hphotos-ak-xpf1/t1.0-9/10385606_485747144860423_2707509845989947518_n.jpg)
(2.https://scontent-a-lhr.xx.fbcdn.net/hphotos-xpa1/t1.0-9/10440833_485747164860421_6671113982782861718_n.jpg)
When it came to choreographing all the points we wanted to showcase, in the video, we had to choose a theme or a style of video that we wanted to do. After a little bit of searching around the internet at guides and how to's I suggested we look at a video by a production company called PES. This group of animators/photographers really enjoy specifically making incredibly smooth animations that to me become hard to differentiate between video and Pixelation. So that's where we took our inspiration from. Add some Timelapses, Voice Overs and some Writing and you get our creation. The brain child of Me and Joe Callaghan Lynch was helped created by the rest of our group during production. The editing of the film was split between me and Joe....mostly Me but everyone gave input to how it should look.
http://media.salon.com/2013/01/pes_qa2-620x412.jpg
When it came to shooting for the video we rented out the photography studio so we could house everyone involved and have space to maneuver everything we were using. The filming process that we were doing required a fair bit of attention to detail and precision as we wanted the Pixelation to look as professional as possible. The filming and photography was divided up between Me and Joe for the duration of the practice while the rest of the group either worked with the lights or were involved in moving and placing the pieces of the game. It was all a good bit of fun and was enjoyable for all but Me and Joe who spent the majority of the time trying to make the video look as good as possible, but in reflection we needed people to be serious and get it looking good and it was still kinda fun.
Overall I enjoyed the production and editing of the video. Its one of the videos and work set that I really enjoyed. It was good fun to make and produce as a group. I hope our video gets chosen by Grublin Games inc but if they choose another that is superior to ours then I am perfectly happy to congratulate the winners.